Discuss Simlab Composer released by Simlab Soft
2 posts • Page 1 of 1
Hi, we're using composer to preview complex CAD of our products to show customers. We import solidworks files directly, and then display them on either a HTC Vive or an Oculus quest. The issue we have is the models are causing the frame rate to drop appreciably in composer and on the vive, while the quest struggles to even open the files. Is there anywhere in composer where we could reduce the poly count of models? or possibly hide ones which are a certain distance from the user etc?