Search found 191 matches

by jsaid
Tue Apr 27, 2021 12:15 pm
Forum: Feature Requests
Topic: Python API - More functions for automation
Replies: 4
Views: 361

Re: Python API - More functions for automation

@Wolf,

The documentation of SimLab Python API has recently been updated. You can learn more about the new functions by giving them a look if you wish. Here is the link.

P.S.
Please note that the new functions will be available soon in SLC10.19.

Jamal
by jsaid
Mon Apr 26, 2021 4:32 pm
Forum: Feature Requests
Topic: Python API - More functions for automation
Replies: 4
Views: 361

Re: Python API - More functions for automation

@Wolf, In SLC10.19, to be released soon, you will find new Python functions provided as the following: - getEta() - setEta(float) - replaceMaterial(node, newMaterial) - replaceObject(str, bool, str) that replaces all scene nodes in the scene that match certain string criteria by an imported file. By...
by jsaid
Sun Aug 30, 2020 8:51 am
Forum: SimLab Composer
Topic: Rendering in V10
Replies: 2
Views: 271

Re: Rendering in V10

@Tessla, According to my knowledge, SLC does not animate springs. However, try to animate springs in 3D DCC of your choice then export it to FBX, for example, with enabled baked animation option, before importing it to SLC; I think this way should let you add an animated spring into a VR experience....
by jsaid
Sun Jan 12, 2020 10:57 am
Forum: SimLab Composer
Topic: Removing shadows from Lights, does not work..
Replies: 6
Views: 365

Re: Removing shadows from Lights, does not work..

@Tessla,

I'm afraid to say that Cast Shadows is a VR option; its effect is only visible in the Viewer! I believe that we have to make this clear for users. We directed the issue to developers.

Thank you
by jsaid
Sun Jan 12, 2020 10:06 am
Forum: Feature Requests
Topic: One control over many lights groups...
Replies: 3
Views: 424

Re: One control over many lights groups...

@Tessla,

Prior to the leaks, I guess this option is already available in SLC10 Alpha!

Regards
by jsaid
Sun Jan 12, 2020 9:51 am
Forum: SimLab Composer
Topic: Removing shadows from Lights, does not work..
Replies: 6
Views: 365

Re: Removing shadows from Lights, does not work..

@Tessla,

How did you do that? Did you toggle off Cast Shadows checkbox option shown in the Figure.

Best regards
by jsaid
Thu Oct 24, 2019 7:52 am
Forum: Feature Requests
Topic: Release notes
Replies: 3
Views: 288

Re: Release notes

@sbecker777,

This page may help
by jsaid
Thu Sep 19, 2019 7:58 pm
Forum: SimLab Composer
Topic: WebGL keeps unpacking forever
Replies: 16
Views: 1407

Re: WebGL keeps unpacking forever

@cyana,

The unpacking process happens locally on client-side. I believe that all web servers support JavaScript natively.

Good luck
by jsaid
Thu Sep 19, 2019 11:23 am
Forum: SimLab Composer
Topic: WebGL keeps unpacking forever
Replies: 16
Views: 1407

Re: WebGL keeps unpacking forever

@cyana, I'm afraid to say that you may need to contact the party which is responsible for hosting your website. In fact, you represent the first case who have such problem. Any way, you may also have to review the configuration of your website by accessing its control panel interface provided by mos...
by jsaid
Wed Sep 18, 2019 9:34 am
Forum: SimLab Composer
Topic: double sided material option for better USDZ
Replies: 1
Views: 484

Re: double sided material option for better USDZ

@b2unit, What you did is just a workaround. Double-sided option is not supported by iPad, and it is on Mac's viewer. Any way, did you flip normals of all objects in the scene, or did you for some objects in particular? In either way, you can also use SimLab Composer to flip normal of selected object...