I tried this with latest version and it worked fine, please check the attached recorded video
Direct link to video
Do you run on PC, Mac, or Quest?
Search found 3264 matches
- Fri Jan 22, 2021 3:17 pm
- Forum: SimLab Composer
- Topic: Training Builder Glow & Unglow Responses
- Replies: 2
- Views: 49
- Fri Jan 22, 2021 3:10 pm
- Forum: SimLab Composer
- Topic: I dont see my model in Sim Lab Viewer
- Replies: 1
- Views: 13
Re: I dont see my model in Sim Lab Viewer
Can you share the model link you got when you uploaded the model?
- Wed Jan 13, 2021 11:27 am
- Forum: SimLab Composer
- Topic: Apple Silicon/M1 Support
- Replies: 1
- Views: 118
Re: Apple Silicon/M1 Support
We just completed our first test with Apple M1 based CPU
Rendering worked fine, denoising worked fine, VR worked fine.
We did not notice any major issue with CPU intensive tasks.
Just wondering why do you think the intel based build runs slow on M1 based Mac?
Rendering worked fine, denoising worked fine, VR worked fine.
We did not notice any major issue with CPU intensive tasks.
Just wondering why do you think the intel based build runs slow on M1 based Mac?
- Wed Jan 13, 2021 10:26 am
- Forum: Gallery
- Topic: Safety interactive VR training
- Replies: 2
- Views: 87
Re: Safety interactive VR training
Actually this training was done with the published 10.17 version.
Designer used training builder on start grabbing to highlight the objects.
That being said, I really can not hide how excited that I am for the 10.18 version, planned to be released in February, many new great things coming
Designer used training builder on start grabbing to highlight the objects.
That being said, I really can not hide how excited that I am for the 10.18 version, planned to be released in February, many new great things coming

- Thu Jan 07, 2021 12:26 pm
- Forum: Gallery
- Topic: Safety interactive VR training
- Replies: 2
- Views: 87
Safety interactive VR training
The following interactive Safety training was created by Khalid Abu Eid, few hours for the full task, including thinking about the idea, finding 3d models and executing the project.
Direct link to video
Direct link to video
- Thu Jan 07, 2021 12:23 pm
- Forum: SimLab Composer
- Topic: Third person mode
- Replies: 3
- Views: 118
Re: Third person mode
I am sorry, currently this is not possible, the viewer has no body currently.
As in VR usually you are the person doing the experience
As in VR usually you are the person doing the experience
- Wed Jan 06, 2021 4:53 pm
- Forum: SimLab Composer
- Topic: Rhino7 Import - bug or feature?
- Replies: 4
- Views: 67
Re: Rhino7 Import - bug or feature?
Cyana,
When you use the integration pluign does it work better for you?
Ashraf
When you use the integration pluign does it work better for you?
Ashraf
- Wed Jan 06, 2021 4:32 pm
- Forum: SimLab Composer
- Topic: Third person mode
- Replies: 3
- Views: 118
Re: Third person mode
You can switch to fly or mechanical view, as shown in the following image
- Wed Jan 06, 2021 4:27 pm
- Forum: SimLab Composer
- Topic: Rhino7 Import - bug or feature?
- Replies: 4
- Views: 67
Re: Rhino7 Import - bug or feature?
Did you try to do right mouse button, and then from Geometry, select Merge on Material.
Please let me know if this fixes the issue for you
Please let me know if this fixes the issue for you
- Sat Jan 02, 2021 2:05 pm
- Forum: Feature Requests
- Topic: GPU rendering.
- Replies: 4
- Views: 2175
Re: GPU rendering.
Lucky you, you have 2*2080 on your machine. You can take advantage of those cards in your amazing VR experiences. For us we did good comparisons we know on some configurations GPU can be faster, but when taking the difference, and needed hardware we did not see this as a great investment. So for reg...