VR colaboration within VR viewer

Share any feature you'd like to see in coming releases
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b2unit
Posts: 9
Joined: Sun Apr 14, 2019 6:58 pm

VR colaboration within VR viewer

Post by b2unit » Mon Apr 06, 2020 11:27 am

Dear Simlab,

Bought a quest the other day, great work on the viewer! thnx for this.

my request:

I have been searching for a VR collaboration tool for a long time.
So I can meet with my clients in VR to review the projects that I am working on.
I have been putting lost of time to create a workflow for meeting in SANSAR, a platform from linden labs (the guys from second life) . Unfortunately, making the models/scenes ready for uploading to SANSAR is a lot of work.
Also the fact the linden labs sold their sansar product to wooky does not help ether.

Uploading a project to the simlab VR environment for reviewing in a rift, go or quest headset is very easy, and done in several minutes.
But i really miss reviewing the projects in there together with the client.

Is meeting with person in VR (VR collaboration) in the free viewer(s) on your to-do list? this would be a real "game changer" because there a not a lot of these products around.

another request:
Adding gravity to the VR space would really make a difference for the whole experience also.

Greetings , rob

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SimLab
Posts: 3264
Joined: Mon Jan 04, 2010 8:09 am

Re: VR colaboration within VR viewer

Post by SimLab » Tue Apr 07, 2020 8:30 pm

Hello Rob,

We really appreciate the feedback, this is in our road map.
We are working on it, it will not be part of Composer 10 to be released very soon.
But Composer 10 moves in this direction.

And we are giving it high priority.

sbecker777
Posts: 27
Joined: Sun Apr 03, 2016 5:35 am

Re: VR colaboration within VR viewer

Post by sbecker777 » Wed Dec 02, 2020 2:37 am

Is there any update to the roadmap of Simlab Composer 10 for doing VR Multiplayer Collaboration and Physics/Gravity?

Also, in VR it would be ideal to have a way to have 2D structures (other than the current Message Boxes). Uses cases for this feature includes things like:
  • HUDs
  • Interactive Quizzes (user can select from a number of choices)
  • 2D maps of the "level"
Simlab is fast becoming the easiest VR authoring tool for training!

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SimLab
Posts: 3264
Joined: Mon Jan 04, 2010 8:09 am

Re: VR colaboration within VR viewer

Post by SimLab » Wed Dec 02, 2020 4:50 pm

They will be released in the following order

1- Huds, and 2D Maps.
2- Quizes
3- Collaboration

With many other great enhancements

I am very sorry we do not share more details not put our developers under time pressure to allow them to focus on creating the best interactive VR creation tool.

[BzH]Yann
Posts: 3
Joined: Mon Sep 14, 2020 9:18 am

Re: VR colaboration within VR viewer

Post by [BzH]Yann » Thu Dec 03, 2020 9:49 am

Hello,

Regarding the development of a collaboration tool, I could not advise you that this tool should also be able to work locally. I am speaking for myself, but probably for others as well, but from a professional point of view, the confidentiality aspect is very important. A solution working only in the Cloud would be directly refused by the IT services.

Hoping that you are working in this direction, congratulations for these development ideas.

A French user :)

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